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Arguably the biggest mistake concerning PVE content Blizzard has made in the long history of the game.
Basically tourist mode for raid content.
Versions of the raid that are so watered down that you barely understand what is going on in the fight. Many mechanics and phases of fights are removed entirely.
Issues within LFR
- Players literally afk'ing through encounters with no punishment.
- Players who aren't afk often put forth so little effort they are barely doing 1/4 of what their character's throughput could be.
- Calling out a player for any offenses typically is met with a response of "Chill bro, it's just lfr". And they're right, it doesn't matter. Barring a couple of exceptions (Lei Shen, Kil'jaeden (2.0)), etc) it doesn't matter and it's almost impossible to wipe.
Issues About LFR
- Many tiers of LFR use the same armor models and set bonuses as the actual tier for the raid. This leads to no noticeable visible difference between someone who afk'd through LFR and a heroic raider. Although with transmog this is barely an issue.
- Many trinkets are so powerful that even a lfr version of it is better than a heroic trinket from the same raid (Draught of Souls, Convergence of Fates, etc). This feels like a near waste of time for a heroic raider because such trinkets are the only thing of value to be gained from suffering through lfr.